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1. Right click jump to next route point - in Player Features and Ideas Discussion [original thread]
I did not realize that thanks.
- by Lady Agatha Heterodyne - at 2014.12.20 04:39:19
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2. Right click jump to next route point - in Player Features and Ideas Discussion [original thread]
Could we get an option in the right click to jump to the next route point as a option? Right click ==> Jump Route point and the ship jumps to your next planned route point without having to find the specific gate in a list or dropdown menu.
- by Lady Agatha Heterodyne - at 2014.12.20 03:53:42
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3. Heat map uses - in Player Features and Ideas Discussion [original thread]
Thanks for the support, sometimes it is good to be little known. The response is more of my RL character dislike for that attitude. to each his own I guess. I was considering this idea while running back and forth from Jita. I thought it would be...
- by Lady Agatha Heterodyne - at 2014.06.20 05:09:00
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4. Heat map uses - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: I think it seems like a good idea, but when I saw your corp. I don't think it makes a difference since everybody wardecs you all the time... This alt lives in Null and does not travel to HS very much. But why would b...
- by Lady Agatha Heterodyne - at 2014.06.20 03:08:00
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5. Heat map uses - in Player Features and Ideas Discussion [original thread]
Would it be possible to have your route planner tie in with your heat map selections, so there would be say a coloured glow around the points on the planned route showing say jumps per hour or kills in that system with out having to go into the ma...
- by Lady Agatha Heterodyne - at 2014.06.19 03:50:00
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6. Sticky:[Rubicon 1.3] Mobile Tractor Unit Meta Types - in Player Features and Ideas Discussion [original thread]
I would love to see some better options for the MTU's. 1. Launch for fleet and/or corp 2. Something like drone aggro selection or preset to tactor all or just full wrecks 3. MTU chaining so several can be used at the same time Will cargo capacit...
- by Lady Agatha Heterodyne - at 2014.02.26 17:09:00
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7. Rubicon 1.2 patch notes? - in EVE General Discussion [original thread]
Spurty wrote: are you [op] expecting 'new things' to arrive with 1.2? I am expecting the addition to the Drone Site loot tables.
- by Lady Agatha Heterodyne - at 2014.02.16 03:32:00
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8. Distribution missions - in Missions & Complexes [original thread]
Gh0stBust3rs wrote: they pay like crap generally but you can do them without losing standings with anyone else. Mining missions make a bit more then this but you have to be able to gas mine as well.. As a secondary income low sp character knoc...
- by Lady Agatha Heterodyne - at 2014.02.15 03:05:00
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9. Rubicon 1.2 - in Missions & Complexes [original thread]
Selaria Unbertable wrote: Could you provide a source for that? A quick google search did not reveal a release date for 1.2. Currently drone anomalies and signatures in high sec (can't speak for low or null) are almost useless. The 3/10 is bugge...
- by Lady Agatha Heterodyne - at 2014.02.15 02:47:00
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10. Rubicon 1.2 - in Missions & Complexes [original thread]
With the release date announced for Rubicon 1.2, will there be a rush on the drone combat sites? Also what impact will the new loot tables have?
- by Lady Agatha Heterodyne - at 2014.02.14 17:38:00
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11. Dedaf's industrial tool - in Science and Industry [original thread]
Nice spreadsheet, I am having a bit of trouble getting the skills input, I can get the API to recognize my character but when I update skills nothing shows at the bottom of the sheet. Am I missing something?
- by Lady Agatha Heterodyne - at 2013.06.02 02:12:00
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